I really enjoyed the
Digital Graphic Desktop Publishing course.
It was enjoyable, motivating, and engaging through the duration of the
entire five weeks. In our assignments,
we used the four principles of design (C.R.A.P.) as each week built upon the
other. As a paraprofessional for ten years, I was the person who was
responsible for bulletin boards and hall way decorations so I had a lot of
practice designing different projects for teachers. I can say that I’ve always had an eye for
design but it was not until I learned C.R.A.P. was it made clear to me that
whether putting together a bulletin board, poster, or newsletters, using
C.R.A.P principles help people understand as well as appreciate what they are
viewing.
The strategies I used
in completing these assignments were very simple: participate in the web
conferences, watch the assigned videos, complete the weekly readings,
participating in the discussion board, and follow the rubric. As our team members began working together,
each member was assigned a particular task. As hands on learner, I was excited
about being one of the ones to put together the “How To” and “Special Education”
page of the assignment and collaborating through our Google hangout and e-mails
made it very easy. As we utilized each
of the C.R.A.P. skills, we were able to practice, create, and produce an
extraordinary website.
There were several
lifelong learning skills I developed while in this course such as sharing
assignments and working with and creating animations. As I further investigate more about Web 2.0
tools; micro blogs, niche forums, and article directories, I will be able to
better interact and collaborate with my colleagues. I’ve also learned that
classroom activities such as Think-Pair-Share and Think Books can assist
students in engaging in reflective practice. Lastly, I’ve learned that the
fundamental principle behind multimedia learning is that people learn better
from words
and pictures than from words alone” (Mayer 2005).
References
Basic Layout and Design Principles
for Webpages. (Nov 29, 2007).
Retrieved
Rose,
D. H., & Meyer, A. (2002). Teaching every student in the digital age:
Universal Design for Learning. Alexandria, VA: Association for Supervision
and Curriculum Development
(ASCD).
Understanding
Multimedia Learning: Integrating Multimedia in the K-12 Classroom. (2008,
September). Retrieved from
http://www.brainpop.com/new_common_images/files/76/76426_BrainPOP_White_Paper-20090426.pdf
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